Epic Games won’t follow Minecraft’s NFT ban

Because game makers “need to be able to select how to design their games,” according to Epic Games CEO Tim Sweeney, the company won’t outlaw NFTs. News from one of the biggest video game companies in the world that should reassure the crypto business.

Now has a viewpoint that is obvious.

The founder and CEO of Epic Games, Tim Sweeney, declares that his business will “absolutely not” follow the lead of the creators of Minecraft by outlawing non-fungible coins (NFTs).

As was previously reported, NFT embeds were prohibited by Minecraft creators Mojang Studios on Wednesday because they think that the speculative nature of NFTs, as well as their alleged scarcity, exclusion, and fraud risks, violate the game’s core values. The crypto-skeptical players welcomed this choice with enthusiasm, but the NFT community found it to be quite contentious. NFTs are a controversial topic once more, just like any other breakthrough at the time.

The widely popular video game Fortnite, which some people would also regard to be a Metaverse platform, was created by Mr. Sweeney’s firm. Despite not necessarily being in favor of crypto or NFT, Epic Games’ CEO insisted that the company isn’t attempting to push its views on its users:

  • Developers should be free to decide how to build their games, and you are free to decide whether to play them or not. I think the stores and OS makers shouldn’t interfere by imposing their views on others. We certainly won’t.

Twitter user Low5ive reacted to this tweet by asking Sweeney if Epic Games had a different policy on “hateful/discriminatory stuff” than this one. Sweeney responded by saying that while Epic Games does make “editorial” decisions, NFTs aren’t one of them at the moment.

  • A store can choose to be non-judgmental and host anything that is legal, or choose to stick to standards acceptable to the general public, like we do, or only accept games that conform to the personal beliefs of the store. owner,” he said.

The NFT Worlds game must come up with a solution.

Given that it was created on one of Minecraft’s open-source servers, NFT Worlds faced a significant challenge as a result of Mojang Studios’ prohibition on the technology.

The “play-to-earn” (P2E) community platform is encircled by a full ecosystem of cryptocurrencies and NFTs, whose NFTs produce 51,000 Ether (ETH), which at the time represented a trading volume of $80.8 million. the moment this article was written. The floor price of its NFTs has dropped from 3.33 ETH to 1.01 ETH as of the time of writing since the news surfaced, while its native token WRLD has declined by 55% during this period.

The NFT Worlds team stated that they were “thinking about options” after Mojang’s statement. The group stated that they are attempting to contact Minecraft to see if a fix can be found. As alternatives, switching to a “Minecraft-like game engine” or using the GameFi platform were suggested.

The NFT controversy continues to stir up controversy within the gaming industry and beyond. Indeed, NFTs and gaming appear to be perfect partners, thus several projects fusing the two industries should continue to take off in the months to come.

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